![]() A random game mode with a twist, like max cooldowns, no basic attacking, god swapping and more. Plus, there's a rotating Match of the Day (MOTD). A 5v5 Conquest and Arena mix of style mode. Nobody gets upset when the team of all tanks lose. Two lanes definitely adds chaos to the mix. Siege is similar to Joust, but has massive battles compared to small skirmishes. ![]() Conquest is the standard game that everyone knows, and requires lots of communication. The typical 5v5 mode, three lanes, jungle, towers, objectives. Surprisingly focused on teamwork, despite small teams. Everyone has a role to fill, and learning how to adjust your play for your two teammates is half the battle. The Demon Bull King provides a clearly interesting mechanic to Joust, kill it, and it disables the enemy towers, to prevent turtling, which is pretty common in Joust. A 3v3 mode, with a single lane and buff camps on one side, and an objective lair on the other side. Good for impatient but independent players. Arena is best for people who prefer intense combat over strategy. ![]() A 5v5 death match, no lanes or objectives. ![]() 6 great game modes and a rotating match of the day Smite has 6 game modes and all of them are extremely popular: Arena. ![]()
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